Network Updates and Changelog
1 minute read
The Lobby will soon be getting some new additions:
- We will be adding some minigames to the Lobby! I know most of you want to AFK in the pools for loot, but I don't want to cause burnout :P
- Minigames will include: Spleef, One in the Chamber, Floor Shuffle, The Dropper, Volcano, Hot Potato, Punch the Bat, Ore Miner, TNT Run, Quake and more (over 20).
Skyblock is fairly stable now, haven't had any reports of issues as of late. But as such, I think it's time to come in with some nerfs to prices:
- Cooked animal products now sell for less. Since you get so many spawners for animals, the byproducts really shouldn't sell for as much as they do. Kind of gets rid of wanting/needing other spawners.
- I will be observing what people are selling and attempting to nerf/buff items that appear disregard the idea of "late game".
Prison has it's fair share of updates and changes:
- Worked on the sellall and autosell features; autosell specifically now only sells when you're full. No more dropping items!
- Changed some of the rewards in crates
- Fixed some of the missions
- Edited some incorrect text
Survival seems to be doing well, considering it's essentially been reworked and is brand new. Very few changes:
- Fixed some worlds not being generated (nether, end, mining)
Creative hasn't needed anything fixed. Feel free to report them to me!
- N/A
Thank you all! Happy November!